Scrum Simulation With Minecraft

This free e-book presents a stepwise approach to perform a full Scrum Simulation With Minecraft. An outstanding learning activity for teaching Scrum. It is free to use and adapt, licensed under Creative Commons.   Timing:   8 hours (full day), divided in: Minecraft Bootcamp – 2 hours; Pre-Game – 1 hour; Game – 4 hours; Post-Game – 1 hour;   Overview:   The products of…

Scrum Values & Roles Card Game

Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behaviors. The objective of the game is to distribute the responsibilities cards below the roles cards and distribute the behaviors cards below the values…

Values Advocacy

This exercise introduces and drives a meaningful discussion about the four values in the agile manifesto. Although it is a good starting point for an introductory to the agile world, the exercise could be used also to roughly assess the readiness of the participants (and eventually of their organizations) to adopt agile. I have created it as part of my university exercises and already tried it out on different students –…

Values-Driven Retrospective

Objectives To continuously improve your team and your work through value-driven Retrospectives to ensure the team remains value driven.  It also serves as a highly visible reference to reflect on the team’s actions and commitments throughout the day. Dependencies You need to have defined values that the teams have committed to prior. We use the Agile values of Commitment, Openness, Focus, Respect, and Courage (See Scrumallance.org Code of Ethics) .…