In this game, players share their hobbies, tedious chores, and what they like or dislike about work. This enhances your understanding of the participants while uncovering ways to make work more fun.
This is an estimation game based on Mitch Lacey’s book “The Scrum Field Guide: Practical Advice For Your First Year”.
The goal of this activity — based on A. Roger Merrill, Rebecca R. Merrill, and Steven Covey’s description in their book First Things First — is to prioritize your to-do list in a way that helps you plan ahead and work efficiently.
The goal of this game, introduced by Diana Larsen, is to efficiently form high-quality plans through retrospective analysis by recognizing factors that are within the team’s control.
Timing: 1 hour Ingredients: • Internet access Players (5..8 recommended): • Event leader • Employees / team members or event attendees The goal of this game, based on Nick Oostvogel’s Actions Centered, is to examine multiple aspects of an event in order to form original ideas on how it can be enhanced in the future. Clicking on this image will start an “instant play” game at innovationgames.com. Here, this…