Ball WFH Point Game

GOAL Send as many “Balls” as possible through all Player’s cells in 3 minutes! INTENT This is our remote version (WFH) of the famous Ball Point Game designed by Boris Gloger, to be played by teams remotely. Teams running this activity will understand key agile principles in a fun and hands-on way, while realizing the constrains and possibilities that remote work and technology can bring…

Sprint Simulation – Scrum Practice Game

A simple, interactive, and collaborative game to experience at a high-level the ceremonies and common practices of Scrum through simulating a sprint. This game has been used as one part of a longer session focused on learning about Scrum. Prior to playing this game, the team has read the Scrum Guide, been given an overview of Scrum methodology, and has been exposed through various other…

Iterative Incremental Big Bang

Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scenarios, it asks players to decide on an approach for everyday scenarios like converting a loft, cooking Sunday lunch or building a nuclear submarine! Materials: Iterative Incremental Big Bang cards (available on Amazon) A…

Fellowship Of The Goal – Gamify The Cardwall

Gamification can lead to higher levels of collaboration and engagement with teams. On many occasions, I’ve come across prescriptive workflows which completely disengage teams and those teams don’t challenge the tools or process they inherit. Gamification and customisation helps teams care and take ownership of their system and workflow to help the team unite behind common goals and have fun with their workflow. This game…