Scrum Values & Roles Card Game

Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behaviors. The objective of the game is to distribute the responsibilities cards below the roles cards and distribute the behaviors cards below the values…

Iterative Incremental Big Bang

Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scenarios, it asks players to decide on an approach for everyday scenarios like converting a loft, cooking Sunday lunch or building a nuclear submarine! Materials: Iterative Incremental Big Bang cards (available on Amazon) A…

This Sprint Future-O-Spective with Santa Claus!

Here’s the festive season again and Santa Claus is coming to town. We need to take care of the balloons during the party so they shouldn’t look awful (deflated). What may be the impediments which need to be taken care? During freezing weather, balloons shrink up terribly Balloons should be retained for longer period of time Safeguard balloons from our pet parrot with curved beak…

The Scrum Gauntlet of Debt

 Overview: A quick and easy demonstration/game to illustrate why an agile team needs to do refactoring and the related XP Practices in addition to Scrum. It never fails to create the A-HA moment for a team and team management as to why, when and how to do refactoring.    Learning Points: Scrum without XP will lead to technical debt and ultimately a legacy system.  …