Sprint Simulation – Scrum Practice Game

A simple, interactive, and collaborative game to experience at a high-level the ceremonies and common practices of Scrum through simulating a sprint. This game has been used as one part of a longer session focused on learning about Scrum. Prior to playing this game, the team has read the Scrum Guide, been given an overview of Scrum methodology, and has been exposed through various other…

Scrum Events Cycle

Timing: 15 minutes for short version (steps 1-4), or 25 minutes (steps 1-6). Materials:  Per team/group: Printed handout, scissors, marker pen, flip chart poster or whiteboard area. Scrum Events Cycle Handout Instructions: I’ve mainly used this as a Connect (4C from Back of the room) exercise, but it has also served to deepen understanding. It usually takes a group of four participants 10 minutes (or less)…

Jeu des rôles et des responsabilités de Scrum

English version here : Scrum Roles and Responsibilities Game.     Choose “Français” in language’s listTraduction du jeu Scrum Roles and Responsibilities Game de Andrew Rusling Une exécution complète du jeu   Timing : 15 minutes de jeu, 30 minutes de préparation (à réaliser une seule fois). Matériel : 32 fiches d’une couleur donnée (J’ai choisi le bleu). 7 fiches d’une autre couleur (J’ai choisi le rose).…

Scrum Simulation With Minecraft

This free e-book presents a stepwise approach to perform a full Scrum Simulation With Minecraft. An outstanding learning activity for teaching Scrum. It is free to use and adapt, licensed under Creative Commons.   Timing:   8 hours (full day), divided in: Minecraft Bootcamp – 2 hours; Pre-Game – 1 hour; Game – 4 hours; Post-Game – 1 hour;   Overview:   The products of…

Scrum Values & Roles Card Game

Timing: 20-35 minutes Overview: This gamified learning activity is the first product from my MSc dissertation at the University of Liverpool. It is a card game to teach Scrum values and roles. There are four categories of cards: roles, responsibilities, values, behaviors. The objective of the game is to distribute the responsibilities cards below the roles cards and distribute the behaviors cards below the values…