Tower defence retrospective

Tower defence is a group of games, where enemies wave by wave attack your home trying to destroy it. To defend it, you place towers that shoot near enemies. Usually there are multiple types of towers and multiple types of enemies – each enemy is vulnerable to a specific type of tower. You need to plan towers carefully and mix tower types, to be able…

Art Gallery Retrospective

This is a retrospective technique I learned from Esther Derby and Jerry Weinberg. I’ve extended it a bit differently into the analysis and deciding what to do portions as they were using the technique as a debrief mechanism for an activity in the PSL course. This technique is particularly useful for multi-team/large groups. It will take about 120 minutes to run in full. One may…

Newspaper Retro

Background This is an idea I presented at the Retrospective Facilitator’s Gathering in May 2019. Newspaper articles tell stories based on facts. So this retrospective idea is to use this metaphor to capture data, analyze it, and decide on some actions. In some ways, it is similar to the team co-creating an A3 report. Each person is a reporter bringing the news back and then…

Satisfaction foot

Have you ever thought on how to quickly identify all problems related to a specific thing – project, iniciative, sprint? Or how to rank them and engage everyone, no matter whether you have group of 5 or 50 people? Sounds like a tough task, doesn’t it? I faced the exact same challenge, and in order to deal with it I designed Satisfaction foot game that helps a…

Virtual Cards Against Agility

This game was created using Google Sheets and is based on the popular game Cards Against Humanity. They were designed to develop awareness and poke fun at Agile practices, as the questions and answers can be rather irreverent. Playing the game with an Agile team provides an enjoyable, low-consequence environment to try out new ideas and explore new modes of interaction. If you’ve ever played Cards…