Epic Online Futurespective

A journey into your team’s bright future! By Thomas Spielhofer, Gregor Habinger, Johanna Amlacher and Ana Popovic May 2020 Purpose of this gamification format: The purpose of this format is to help in a team-building process when merely online communication through the Internet is available. It is inspired by solution focussed coaching (and similar methods such as future pacing), focussing on a bright common future…

Ball Point WFH Game

GOAL Send as many “Balls” as possible through all Player’s cells in 3 minutes! INTENT This is our remote version (WFH) of the famous Ball Point Game designed by Boris Gloger, to be played by teams remotely. Teams running this activity will understand key agile principles in a fun and hands-on way, while realizing the constrains and possibilities that remote work and technology can bring…

Summer Meadows (and the Three Vs)

Summer Meadows is a short and fun exercise to demonstrate the effect of handoffs, detailed specs, and silos (otherwise referred to as the Product Management Vacuum) and to communicate how the Three Vs (Vision, Value, Validation) serve as a way to create more cohesive and creative products.

Virtual Cards Against Agility

This game was created using Google Sheets and is based on the popular game Cards Against Humanity. They were designed to develop awareness and poke fun at Agile practices, as the questions and answers can be rather irreverent. Playing the game with an Agile team provides an enjoyable, low consequence environment to try out new ideas and explore new modes of interaction. If you’ve ever played…