The Project Manager’s Nightmare

The Project Manager’s Nightmare is a game intended to demonstrate the benefits of limiting Work in Progress (WiP). It also shows the madness of the situation which many Project Managers find themselves in. Created by: Todd Charron (drawing influences from countless other variations) Timing: About 15 minutes Materials: Pad and pen. Players: 7-10 Instructions: Everyone stands in a circle. One person volunteers to be “the PM”…

Wellbeing North Star

Wellbeing North Star, created by Kimberly Wiefling, allows you to analyze all angles of your situation in order to reach your desired end state. By comparing what you like and dislike about different aspects of your product, meeting, work day, etc., you can identify where your efforts are needed most to ensure that you achieve your goal. Timing: 1 hour Ingredients: Online access Players (5..8…

Die Card Die - The Interruption Game

Die Card Die – The Interruption Game

Die Card Die – An Interruption Game is a card and dice game for teaching the impact of interruptions on iterations. This game was created as part of the “Agile Game Incubator” session at Agile 2012.   Created By: Todd Charron, Richard Cheng, Cynthia Eng-Dinsel, Sophie Manton, Stacy McDonald, Judith Mills, J Paul Daigle, and David Parker. Timing: About an hour Materials: 1 deck of…

Challenger Selling Model

This game is based on the “Challenger Selling Model” Venn diagram illustrated in the book The Challenger Sale: Taking Control of the Customer Conversation, written by Corporate Executive Board’s Executive Director Matthew Dixon and Managing Director Brent Adamson. Timing: 1 hour Ingredients: Online access Players (5..8 recommended): Product Manager / Product Owner Various Teams (sales, marketing, production, etc.) Directions: Play this game to transform your sales strategy into…