Agile Scrum – Remove impediment in 25 mins

Just 25 Mins It is always daunting to see and deal with impediments, slowing the velocity of the team and impacting the PI/release objectives. And of course the ripple effect of it on all the aspects of the team newly adopting to Agile. In the service industry onshore-offshore delivery models, it’s so common to have experts sitting at onshore pulling strings as they please and…

ScrumTale – Scrum Simulation Workshop

Summary If you are looking for a Scrum simulation game where you can experience iterative approach to product development, observe the impact of the continuous improvement process on the product quality and observe how self-organization works, then ScrumTale is the one to try! Time: 4-6h (depending on the number of teams)Participants: 8-17 (one or two Scrum teams) Goals: Practice Scrum framework Experience iterative product development…

Technical Debt Game – for non-technical people

Experience the difference between doing continuous refactoring … or not A game for groups from 3 to 5 people. Setup: 5 minIntroduction: 5 minTwo rounds of each 5-10 min so approx. 10-20 minDebrief: 5-15 min Purpose of the game: Explain and experience the effects and consequences of adding feature after feature and cummulating technical debt or doing and investing in continuous refactoring. Background: A team…

Retrospective Sailing – being agile

Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way. It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons your businesses and team face.