Technical Debt Game – for non-technical people

Experience the difference between doing continuous refactoring … or not A game for groups from 3 to 5 people. Setup: 5 minIntroduction: 5 minTwo rounds of each 5-10 min so approx. 10-20 minDebrief: 5-15 min Purpose of the game: Explain and experience the effects and consequences of adding feature after feature and cummulating technical debt or doing and investing in continuous refactoring. Background: A team…

Retrospective Sailing – being agile

Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way. It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons your businesses and team face.

Speed-Mentoring Happy Hour!

Purpose:  Create the opportunity for individuals to discover hidden expertise and make new connections while being a conduit for longer mentorship.   Supplies   (for as many people will be attendance)   4×8” heavy weight paper or cardstock 4×8” XL badge holders Lanyards 3×5” note cards Pens Figure 1 All Supplies needed Voting box (not pictured)     Prep   For the 4×8 paper, you…

The MatchUp Canvas

Great teams act interdependently to achieve product outcomes. That doesn’t happen by accident. It takes deliberate effort. By proactively determining how teams depend on each other, agreements can be made on the “give and take” required to improve teamwork. Doing so strengthens team partnerships and customer relationships. Ultimately, this leads to better product outcomes and makes work more joyous. The MatchUp Canvas is a tool…