Prioritize a list of backlog items (ideas/features/projects/tasks) and manage WIP by saving and sinking islands in this fun and active game.
See your past project/release in the time-tree-fertilizer metaphor which is another use of visual metaphors. This approach to Retrospectives is the most effective when you look back at a longer period of time like project or release.
Timing: 30-60 minutes expected running time (including prep and debrief) Overview: Iterative, Incremental, Big Bang is a workshop game to encourage people to think about alternative approaches for tackling projects. However, rather than discuss boring work-like scenarios, it asks players to decide on an approach for everyday scenarios like converting a loft, cooking Sunday lunch or building a nuclear submarine! Materials: Iterative Incremental Big Bang cards (available on Amazon) A…
How should organizations prioritize work in the face of conflicting goals and metrics? Help more people? Minimize delays? Prosecute more crimes? Lower costs? In this game participants will experience a dice-based simulation that has been created to explore these questions by examining the impact of these decisions on the performance of organizations in changing environments.
This is a great facilitation exercise for quickly seeding a Product Backlog or anything else that requires collaboration. It is a technique that I’ve used for years and was originally inspired by Lyssa Adkins’ Silent Work Techniques