Satisfaction foot

Have you ever thought on how to quickly identify all problems related to a specific thing – project, iniciative, sprint? Or how to rank them and engage everyone, no matter whether you have group of 5 or 50 people? Sounds like a tough task, doesn’t it? I faced the exact same challenge, and in order to deal with it I designed Satisfaction foot game that helps a…

Conway’s Compositions

In 1967, Melvin Conway introduced the idea that states “organizations which design systems… are constrained to produce designs which are copies of the communication structures of these organizations.” This has become known as Conway’s Law. While Conway was a programmer, his law rings true for about any product that a system of people develops. This game is intended to demonstrate the impact different organizational structures…

Agile Telephone Pictionary Game

Agile Telephone Pictionary Game Setup: Each player gets a stack of index cards and a sharpie or pen. Each stack should contain the number of cards equal to the number of players.  (e.g. 10 players each get a stack of 10 cards – 100 cards total) Play: Each player should write a phrase on the top card representing an agile value, principle, practice, or other…

Technical Debt Game – for non-technical people

Experience the difference between doing continuous refactoring … or not A game for groups from 3 to 5 people. Setup: 5 minIntroduction: 5 minTwo rounds of each 5-10 min so approx. 10-20 minDebrief: 5-15 min Purpose of the game: Explain and experience the effects and consequences of adding feature after feature and cummulating technical debt or doing and investing in continuous refactoring. Background: A team…