Nexus Zoo (a scaling simulator)

This is a fun and effective way to replicate the challenges of scaling product development across many teams.
It puts teams into a situation where they need to turn their individual features into one collective increment within a Sprint. They need to work out how to manage dependencies between teams as well as cross-team requirements and constraints. Consider running this exercise right before introducing a group to a scaling framework, such as Nexus.

2014 San Jose Budget Games2014 San Jose Budget Games2014 San Jose Budget Games2014 San Jose Budget Games2014 San Jose Budget Games

Fellow game players, facilitators, and creators, For the past 4 years, the city of San Jose has used Innovation Games’ “Buy a Feature” game to help balance their budget. The goal is to bring citizens into the budget building process and to get them engaged in the community.  They have also done this in Kortrijk, Belgium. For those of you that don’t know, Innovation Games is a…

Agile Game Incubator – Agile Games 2011

In April, Mike and I had the pleasure of doing another Game Incubator as an Agile Games 2011 Deep Dive session. We facilitated three 90 minute sessions with a group of enthusiastic participants: In Session 1, we of course kicked things off with a game 🙂 and then introduced our five step approach and shared some guidelines. The five steps are Problem, Lead objectives, Aspects,…